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The latest developer blog from Red and Blue talks about how artifacts and falling in the upcoming card game will work - Entertainment - Video Pavel News, Instructions, Exemplary procedures, Reviews u

Brilliant Games and Hex Entertainment continue their weekly tradition to reveal more about their upcoming card game Red and Blue. Last week we looked at the game board itself while we previously discussed the characteristics of the cards. Today we learn everything about the functioning of traps and artifacts. As we have found when learning the board, you need to build temples to use traps and artifacts, each with a slot. That's great and anything but what should we use you? Let's start with traps, which is probably the self-explanation of the two. Once you play a trap, your opponent can not see what it is. He will only know that something is waiting for him. You will also be activated only during the train of your opponent and have a variety of triggers, eg. B. when a card is played or an attack is arranged. Once you have activated, you can perform a variety of things, e.g. For example, forcing your opponent to take away from his hand, take damage to disturb Combos or even...