In 2017, the little team started from the Dynamic Studios (five full-time employees plus three freelancers) a certainly exciting journey ( here we started ). The goal: with Fractured Online to develop a revolutionary sandbox MMORPG. In June 2018, the first, big milestone followed: The Kickstarter campaign was on. In the end, instead of the targeted 100,000 euros were even 111,662 euros together. Small steps, many updates Before, during and after the Kickstarter campaign, the DEVs regularly provided all interested parties with new information, which is beautifully in news area of the official website of fractured. There were updates for development, Q & A rounds and lots of test phases as well as feedback rounds. And of course the possibility (as with many other crowdfunding MMOs also) to support the project about the already available shop. Fractured Online: Official Screenshots for Announcement of Cooperation with Amigo (1) Source: Amigo With Publisher in the year 2022 W...