During a recent interview, the senior technical producer of Counterplay Games, Richard Heyne, spoke of the complexity of their next game, Godfall. Godfall will apparently be the "dream of the handymen", without forcing the content to the players. Players will be able to read the content of their choice in Godfall rather than following a specific path defined by Counterplay Games that can include content they do not appreciate. Godfall is part of the PS5 launch range, out of November 12 for the new generation console and Epic Games Store on the same day.
"One of our fundamental philosophies will always be the dream of the handyman. If there is a appetite for that, so that the player continues to experiment, we just want to make sure that the playground is open and you are ready to play, "said Richard Heyne. "We did not want to force players too much to do activities that do not like them to unlock the content they wanted. So, to get some craft materials for some value plates, you will need to go to the kingdom of water. There will be craft ingredients that you will only be able to find if you are in the water kingdom. "
"But you can enter the water kingdom during your campaign missions. You will naturally bring there. You will be in the kingdom of water for hunting missions, "continued Richard Heyne. "There will be end-of-party content that will take place in the water kingdom. There will be opportunities for cooperation in the field of water. So we do not tell you, "Hey, you have to go to do this secondary mission to unlock my value plate. '' You should probably be able to get enough craft materials for a handful of them throughout the campaign itself ... List of activities among which to choose, to be able to choose what you Want and fill in these last pieces of your arsenal without feeling idle.
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