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PS5 & PS4: 25 games in work - consoles continue in focus

The Conversation is a 1974 American enigma thriller film composed, created, and also guided by Francis Ford Coppola as well as starring Genetics Hackman, John Cazale, Allen Garfield, Cindy Williams, Frederic Forrest, Harrison Ford, Teri Garr, as well as Robert Duvall. The movie rotates around a monitoring expert as well as the ethical issue he deals with when his recordings reveal a possible murder. Coppola mentioned the Michelangelo Antonioni thriller Blowup (1966) as a key influence. Considering that the film was released to cinemas simply a couple of months before Richard Nixon surrendered as president, though, he felt that audiences analyzed the movie as being a response to the Watergate detraction. The Discussion premiered at the 1974 Cannes Movie Event, where it won the Palme d'Or, the event's highest possible reward, as well as was theatrically released on April 7, 1974 by Paramount Pictures to important honor yet ticket office frustration, making $4.2 million on a $1.6 million budget. The film received 3 nominations at the 47th Academy Awards; Finest Photo, Finest Original Screenplay, and also Finest Noise. In 1995, it was picked for preservation in the National Movie Windows Registry by the Collection of Congress as being culturally, historically, or cosmetically substantial.

Sony's Playstation Studio Head Hermen Hulst stressed in a conversation with the editors of GameInformer for another time that PlayStation continues to focus on the interests of Sony. Publications on other platforms are more of a secondary strategy. Hulst also pointed out that many new brands are in progress.

25 games in production

No fewer than 25 games have the PlayStation Studios currently in production. More than half of them are new IPs and thus do not continue any existing brands. Ultimately, the owners of a PlayStation console can expect a wide range of games. We are a truly global company and develop [games] in Japan, Europe and America. I want the games to be larger than smaller and small and in different genres, says Hulst.

Having a variety of diversity is a mix of internal and external developers of various team sizes that create very different experiences. Among other things, Sony can rely on Insomniac and Team Asobi, who were already responsible for PS5 publications. Also, Horizon Forbidden West, the God of War continuation and Gran Turismo 7 are in progress.

Added the unannounced projects. There is much more what we have in Petto, which is not yet announced, says Hulst. We talked about a new partnership with Jade Raymonds New Studio Haven. I met with her and part of her team and I'm really excited about what they are working on.

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As a rule, PlayStation games first appear on the consoles of Sony and hiking at a later date on the PC, which is a very new strategy. However, PlayStation should continue to remain the core platform.

MLB The show was one exception

With MLB The Show 21 things were put on his head. Even if it is a game produced by Sony, it appeared time for Xbox consoles . Also this topic Hulst once again devoted himself: I think people have to be aware that [MLB Advanced Media] is the publisher on the Xbox, not we, says his words.

With other games of Sony, such a scenario is rather unthinkable: I honestly do not imagine that we do that with one of the platform-defining experiences we develop at PlayStation Studios.

Other messages to Hermen Hulst, PlayStation, Sony.

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